James Lambert
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e5e6bc577f
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Work on test chamber 07
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2023-03-27 21:24:10 -06:00 |
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James Lambert
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b59695f2a4
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
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James Lambert
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18a879d7fa
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Fixup skeletal animation
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2022-08-07 13:55:50 -06:00 |
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James Lambert
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c70db7b9e8
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Polish up passing through portals
polish up portal border
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2022-07-06 21:38:22 -06:00 |
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James Lambert
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41b81594f2
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work on automatic elevator doors
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2022-06-21 14:56:27 -06:00 |
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James Lambert
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f3759000e9
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Start work on elevator
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2022-06-17 22:11:58 -06:00 |
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James Lambert
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3e0194aa32
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Make cube a regular decor object
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2022-06-15 19:24:33 -06:00 |
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James Lambert
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4411a99bdc
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Implement fizzle
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2022-06-14 13:01:26 -06:00 |
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James Lambert
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762dec32cc
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Beginnings of cylinder physics
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2022-05-26 20:14:57 -06:00 |
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James Lambert
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e65b6dbfec
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Add door model
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2022-05-24 21:36:55 -06:00 |
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James Lambert
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10440621f0
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Fix sphere culling
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2022-05-24 20:49:06 -06:00 |
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James Lambert
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10000854a5
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Work on room culling and collision optimization
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2022-05-23 19:18:52 -06:00 |
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James Lambert
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6e00caff73
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Include dynamic objects in sorting and culling logic
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2022-05-19 07:54:17 -06:00 |
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James Lambert
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f8e56e2ac5
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Fix bug where portal outline wasn't rendering at deeper levels
recursive portals
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2022-05-13 22:45:13 -06:00 |
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James Lambert
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ba6fb4ed2b
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Add portal gun
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2022-05-11 22:44:05 -06:00 |
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James Lambert
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9d8ee1a693
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Prevent player from looking too far up or down
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2022-05-09 17:59:58 -06:00 |
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James Lambert
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5788dcc232
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Refactor physics
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2022-03-12 22:04:07 -07:00 |
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James Lambert
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cb3db59854
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Add portal border
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2022-03-01 22:03:52 -07:00 |
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James Lambert
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de467c45e6
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Portal effect is working
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2022-03-01 21:20:27 -07:00 |
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James Lambert
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ccf04df65d
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Work on CPU side vertex transform pipeline
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2022-02-28 22:31:10 -07:00 |
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James Lambert
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6c494d7adc
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Initial commit
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2022-02-27 16:41:51 -07:00 |
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