James Lambert
e5e6bc577f
Work on test chamber 07
2023-03-27 21:24:10 -06:00
James Lambert
e9e443ebeb
Refactor door to be controlled by animation controller to allow for multiple door types
2023-03-26 21:33:23 -06:00
Weston Salinas
66bccd2b5b
Flickering Signage Addition
...
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert
e0789a13fc
Add ball burn marks
2023-02-11 21:17:44 -07:00
James Lambert
95f9239d7e
Underwater graphics done
...
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert
53f2d4dc58
Work on water death
2023-02-08 22:01:46 -07:00
James Lambert
8938c24ae7
Work on test chamber 04
2023-02-03 21:56:10 -07:00
James Lambert
b578bf11f8
Work on test chamber 04
2023-02-02 21:26:13 -07:00
James Lambert
b538f022c6
Implement light bridge texture
2023-01-31 21:43:12 -07:00
James Lambert
7148d79a91
Texture ball catcher and ball launcher
2023-01-25 21:03:23 -07:00
James Lambert
7d71ed2708
Implement test chamber 6
2023-01-21 22:00:41 -07:00
James Lambert
b2553911b4
Fix 32bit textures
2023-01-20 19:42:41 -07:00
James Lambert
77e4066259
Work on ball launcher
2023-01-18 21:00:21 -07:00
James Lambert
65523d12fb
Fix some bugs with the ball launcher
2023-01-17 20:59:04 -07:00
James Lambert
b59695f2a4
work on next test chamber
2022-08-26 21:20:14 -06:00
James Lambert
6f78076558
work on dynamic signage
2022-08-09 12:59:09 -06:00
James Lambert
0b72b423a8
work on test chamber 01
2022-08-01 19:43:24 -06:00
James Lambert
c38a5d5472
Some minor bug fixes
2022-07-14 16:57:44 -06:00
James Lambert
221bec7848
Fix some bugs
2022-07-13 08:46:22 -06:00
James Lambert
a1d670faf6
Start work on portal animation
2022-07-09 21:47:40 -06:00
James Lambert
c70db7b9e8
Polish up passing through portals
...
polish up portal border
2022-07-06 21:38:22 -06:00
James Lambert
7db1d880c8
Implement fizzler for cube
2022-06-15 21:09:38 -06:00
James Lambert
cf146b19cf
Work on fizzler material
2022-06-14 20:13:25 -06:00
James Lambert
4411a99bdc
Implement fizzle
2022-06-14 13:01:26 -06:00
James Lambert
ace04c87f5
Add bias to portal clipping plane
2022-06-11 16:03:44 -06:00
James Lambert
58ad8f63ae
Add the radio
2022-06-10 21:35:24 -06:00
James Lambert
7e5c49e094
Add some more sound effects
2022-06-05 19:37:10 -06:00
James Lambert
7c240a8393
work on cylinder collider
2022-05-29 16:10:50 -06:00
James Lambert
4956892ae1
Add level signage
2022-05-28 17:49:03 -06:00
James Lambert
ce9b51aa9b
Small bug fixes
2022-05-27 21:26:08 -06:00
James Lambert
bdd6d69868
Add another observation room
2022-05-27 13:18:30 -06:00
James Lambert
ab432a481e
Work on test chamber watching room
2022-05-27 08:50:48 -06:00
James Lambert
0efc94f11d
Add window frame
2022-05-27 08:35:15 -06:00
James Lambert
e65b6dbfec
Add door model
2022-05-24 21:36:55 -06:00
James Lambert
f1f362157d
work on button
2022-05-24 20:07:18 -06:00
James Lambert
e57ea9d8b7
Fill out level contents
2022-05-20 22:40:00 -06:00
James Lambert
6e00caff73
Include dynamic objects in sorting and culling logic
2022-05-19 07:54:17 -06:00
James Lambert
6149bad68b
Start work on transparent surfaces
2022-05-18 22:18:52 -06:00
James Lambert
e16517d9ba
Work on generated levels
2022-05-05 22:49:52 -06:00
James Lambert
b9480a4766
Work on level build process
2022-05-03 21:44:29 -06:00