James Lambert
e5e6bc577f
Work on test chamber 07
2023-03-27 21:24:10 -06:00
Weston Salinas
5077f65b61
added an animated portal64 logo to readme
2023-03-27 14:35:30 -05:00
James Lambert
e9e443ebeb
Refactor door to be controlled by animation controller to allow for multiple door types
2023-03-26 21:33:23 -06:00
Weston Salinas
e360a288df
Added A Few More Sounds and Utilized Flags
...
- Door open and close sound implemented
- Pedestal rotating sound implemented
- Elevator moving sound and timing implemented
- fixed implementation to make use of object flags rather than global variables (this was a good catch because it fixed a bug when there were two buttons loaded at once)
2023-03-15 18:04:08 -05:00
Weston Salinas
ef476af8a3
Added Various Sounds to Game
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- intercom on sound triggers when its the first queued sound
- intercom off sound triggers when its the last queued sound in a string of sounds
- button press sound implemented
- cube dropper now has a sound when it drops cube
- pedestal now has a shooting sound
2023-03-14 15:34:34 -05:00
James Lambert
1f2992fbb6
Work on the test chamber some more
2023-03-13 21:58:11 -06:00
lambertjamesd
8cfe569c00
Merge pull request #70 from westonCoder/player-action-sounds
...
Player Action Sound Additions
2023-03-13 21:41:52 -06:00
James Lambert
aac8af391e
Work on test chamber 07
2023-03-13 21:13:47 -06:00
James Lambert
f4b149d24b
Start work on test chamber 07
2023-03-13 21:13:47 -06:00
Weston
718b19a95b
Merge branch 'master' into player-action-sounds
2023-03-13 22:10:50 -05:00
Weston Salinas
52ede9d936
Player Action Sound Additions
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- player now has footsteps (always sounds like concrete steps)
- player now has jump footstep
- player now has landing footstep
- player has select (grabbing) sound
- player now has select denied sound
- player has various new additions to flags to accomodate sounds
Fixes #20
Fixes #69
2023-03-13 22:04:31 -05:00
Weston Salinas
66bccd2b5b
Flickering Signage Addition
...
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert
f6464067bb
Finish up test chamber 06
2023-02-28 20:57:03 -07:00
James Lambert
9c815de719
Work on next test chamber
2023-02-27 22:04:31 -07:00
James Lambert
7db90f4276
Fix airborn momentum
2023-02-27 21:23:08 -07:00
James Lambert
affd0de279
work on test chamber 06
2023-02-26 22:05:06 -07:00
James Lambert
b2c5e7f341
Add some more collision
2023-02-25 21:51:52 -07:00
James Lambert
34f336f3af
More work on test chamber 06
2023-02-25 21:36:22 -07:00
James Lambert
d66003f315
Start work on test chamber 06
2023-02-23 21:55:57 -07:00
James Lambert
9878d18821
Finish up test chamber 05
2023-02-21 21:02:24 -07:00
James Lambert
948f6d6eed
work on test chamber 05
2023-02-20 21:00:29 -07:00
James Lambert
fc253fe93b
Minor issues for next release
2023-02-18 20:20:28 -07:00
James Lambert
915790ecee
Fixup test chamber 04
2023-02-17 21:48:15 -07:00
James Lambert
06593f221b
Work on ball audio
2023-02-14 19:53:20 -07:00
James Lambert
47cd6c3c5e
Work on ball sound effects
2023-02-14 08:54:34 -07:00
James Lambert
f612ba79fa
Fix first portal wall clipping problem
2023-02-13 08:59:07 -07:00
James Lambert
d88499d6ca
Fix some physics problems between player and grabbed objects
2023-02-12 21:59:30 -07:00
James Lambert
e0789a13fc
Add ball burn marks
2023-02-11 21:17:44 -07:00
James Lambert
26c8fa5f99
Some test chamber polish
2023-02-11 14:28:14 -07:00
James Lambert
4ac92e6163
Fix infinite jump glitch
2023-02-10 22:15:20 -07:00
James Lambert
95f9239d7e
Underwater graphics done
...
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert
53f2d4dc58
Work on water death
2023-02-08 22:01:46 -07:00
James Lambert
0b7aee7f22
saving and loading checkpoints
2023-02-07 21:56:24 -07:00
James Lambert
18e6a4090f
Add death overlay
2023-02-06 08:45:07 -07:00
James Lambert
90f775c43f
Work on test chamber 4 triggers
2023-02-04 21:43:31 -07:00
James Lambert
8938c24ae7
Work on test chamber 04
2023-02-03 21:56:10 -07:00
James Lambert
b578bf11f8
Work on test chamber 04
2023-02-02 21:26:13 -07:00
James Lambert
b538f022c6
Implement light bridge texture
2023-01-31 21:43:12 -07:00
James Lambert
3b937e619c
Work on test chamber 7
2023-01-28 20:56:21 -07:00
James Lambert
994271f762
work on test chamber 3
2023-01-27 21:06:54 -07:00
James Lambert
1a65e4e28f
Work on test chamber 7
2023-01-26 21:51:35 -07:00
James Lambert
7148d79a91
Texture ball catcher and ball launcher
2023-01-25 21:03:23 -07:00
James Lambert
9574122e5d
Work on ball polish
2023-01-22 16:47:00 -07:00
James Lambert
7d71ed2708
Implement test chamber 6
2023-01-21 22:00:41 -07:00
James Lambert
970d45687c
Start implementing ball catcher
2023-01-20 21:50:13 -07:00
James Lambert
b2553911b4
Fix 32bit textures
2023-01-20 19:42:41 -07:00
James Lambert
f5bf61d664
Make quads collide only on one side
2023-01-20 12:51:41 -07:00
James Lambert
77e4066259
Work on ball launcher
2023-01-18 21:00:21 -07:00
James Lambert
65523d12fb
Fix some bugs with the ball launcher
2023-01-17 20:59:04 -07:00
James Lambert
1ff35c25f2
Start work on ball launcher, ball catcher, and ball
2023-01-16 14:36:32 -07:00