Commit graph

796 commits

Author SHA1 Message Date
Matt Penny 4533814520 Do not dereference hud as pointer in scene.c 2023-12-11 19:30:55 -05:00
Matt Penny 14f332def5 Render HUD during intro fade
The HUD is responsible for filling the screen with black. Before this
fix, when pausing during the intro, the level would become visible.
2023-12-11 18:33:31 -05:00
James Lambert 05ad888975 Fix build when debugger is turned off 2023-12-11 07:45:51 -07:00
James Lambert af2240298f work on rsp profiler 2023-12-10 21:34:46 -07:00
James Lambert eae2f6d3b1 Show 01:59:50:00 on the clock in the main menu 2023-12-10 21:00:28 -07:00
James Lambert fa8571be54 Activate main menu sign after 5 seconds 2023-12-10 20:46:21 -07:00
James Lambert 9dfbcf11d3 Make profiler code included conditionally 2023-12-10 20:19:01 -07:00
James Lambert 7e10fc5d2f Get profiler working 2023-12-10 20:19:01 -07:00
James Lambert e50e0a32ac get this profile mostly working 2023-12-10 20:19:01 -07:00
James Lambert 8073daae90 Start work on rsp profiler 2023-12-10 20:19:01 -07:00
James Lambert f0146f2041 Adjust time step for pal consoles 2023-12-07 20:24:14 -07:00
James Lambert 8e87df9b8b Changed tolerances for moving objects backwards when doing swept collision 2023-12-07 20:13:36 -07:00
James Lambert 31ad3967ba Cleanup legacy font renderer 2023-12-06 21:18:57 -07:00
James Lambert e79b2994d2 Small adjustments and polish
cut up light bridge to better z sort
2023-12-04 22:13:51 -07:00
James Lambert 944c24095f Start game with intro again 2023-12-04 19:51:28 -07:00
James Lambert a42f8d154c Fix portal being placed outside of surfaces 2023-12-04 19:50:02 -07:00
James Lambert e6e5267dcb Prevent portals from being opened under signs 2023-12-02 21:02:32 -07:00
James Lambert d6910a4e01 Fix rotated box culling bug 2023-12-02 19:43:42 -07:00
James Lambert e32c299941 fix animated objects after small refactor 2023-12-02 15:53:04 -07:00
James Lambert bd55854bbc cull animated geometry using rotated bounding boxes 2023-12-02 14:52:40 -07:00
James Lambert 00cb4d0018 Prevent merging non flat meshes together 2023-12-02 13:58:08 -07:00
James Lambert 051328d597 Fix up lastAnchorToVelocity usage 2023-12-01 20:39:09 -07:00
James Lambert 7214c7c845 Add wide ledge for vertical portals to be able to stand hanging out of portal 2023-12-01 20:27:54 -07:00
James Lambert 0626a02920 Adjust gravity constant 2023-12-01 19:56:06 -07:00
James Lambert 051450fd1b Tweak some air movment values 2023-12-01 19:53:32 -07:00
James Lambert 888dd96190 Include memory used when rendering performance 2023-12-01 19:53:32 -07:00
hackgrid df979f958f whitespaces and remove comments 2023-12-01 00:41:40 +01:00
hackgrid 4a7e95a1ba refactoring. remove unused function chapterFindForChamber. 2023-12-01 00:32:51 +01:00
hackgrid cd268b9bce fix 2023-12-01 00:19:38 +01:00
hackgrid 6ee86df06a refactor some stuff 2023-12-01 00:06:52 +01:00
hackgrid d98f371aee fix typo 2023-11-30 18:41:59 +01:00
hackgrid d238a0f7a5 rename level/chapters functions 2023-11-30 18:41:21 +01:00
James Lambert 32f6972c80 filter out contacts when collision flags change to allow player to pass through door 2023-11-28 20:54:06 -07:00
James Lambert f117026287 fix portal gun flicker between levels 2023-11-28 20:50:23 -07:00
James Lambert dcce417b12 Make portal clear threshold bigger 2023-11-28 18:41:44 -07:00
James Lambert 93bdb4efba Make better use of z buffer when portals are small on the screen 2023-11-28 18:41:44 -07:00
James Lambert 3d6db71f92 Have capsule minkowski sum work with non normalized vector #501 2023-11-27 22:34:51 -07:00
James Lambert c4a6ef375c Rewrite collision capsule 2023-11-27 21:57:22 -07:00
James Lambert 00cc732bd9 Save sign on state
Add cheat code for unlocking all levels
2023-11-27 20:09:02 -07:00
James Lambert 516b30b0b4 Only offset portal surface when trying decals are on the same surface 2023-11-26 21:20:11 -07:00
James Lambert 0698853e29 Use a better method for getting a random integer in a range 2023-11-25 20:01:40 -07:00
James Lambert 6da0f30719 Implement signage power on cutscene triggers 2023-11-25 15:34:48 -07:00
James Lambert 20e9beaa0f Implement triple sign state 2023-11-24 21:54:27 -07:00
James Lambert dcfa895857 Prevent putting portals on the back of surfaces 2023-11-24 20:31:31 -07:00
James Lambert e0ee75e34c Fix sudden camera jump from looking down to looking up 2023-11-24 19:41:20 -07:00
James Lambert f43de9167b Remove unused sound flag 2023-11-24 19:10:50 -07:00
James Lambert 4d88e3d9bb Make radio quieter and dampen non voice sounds when glados is speaking 2023-11-24 19:09:35 -07:00
James Lambert 911c54e5fd Allow for more buttons to reload after death 2023-11-24 18:40:39 -07:00
lambertjamesd 3bd73383d5
Merge pull request #492 from Tiptup300/patch-1
code cleanup fixed typo decorObjectClenaup to decorObjectCleanup
2023-11-24 12:44:57 -07:00
Matthew Deweese dae52907a5
code cleanup - renamed decorObjectClenaup to decorObjectCleanup as declared in decor_object.c 2023-11-24 14:02:38 -05:00