Matt Penny
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4533814520
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Do not dereference hud as pointer in scene.c
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2023-12-11 19:30:55 -05:00 |
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Matt Penny
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14f332def5
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Render HUD during intro fade
The HUD is responsible for filling the screen with black. Before this
fix, when pausing during the intro, the level would become visible.
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2023-12-11 18:33:31 -05:00 |
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James Lambert
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05ad888975
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Fix build when debugger is turned off
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2023-12-11 07:45:51 -07:00 |
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James Lambert
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af2240298f
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work on rsp profiler
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2023-12-10 21:34:46 -07:00 |
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James Lambert
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eae2f6d3b1
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Show 01:59:50:00 on the clock in the main menu
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2023-12-10 21:00:28 -07:00 |
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James Lambert
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fa8571be54
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Activate main menu sign after 5 seconds
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2023-12-10 20:46:21 -07:00 |
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James Lambert
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9dfbcf11d3
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Make profiler code included conditionally
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2023-12-10 20:19:01 -07:00 |
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James Lambert
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7e10fc5d2f
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Get profiler working
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2023-12-10 20:19:01 -07:00 |
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James Lambert
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e50e0a32ac
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get this profile mostly working
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2023-12-10 20:19:01 -07:00 |
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James Lambert
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8073daae90
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Start work on rsp profiler
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2023-12-10 20:19:01 -07:00 |
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James Lambert
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f0146f2041
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Adjust time step for pal consoles
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2023-12-07 20:24:14 -07:00 |
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James Lambert
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8e87df9b8b
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Changed tolerances for moving objects backwards when doing swept collision
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2023-12-07 20:13:36 -07:00 |
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James Lambert
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31ad3967ba
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Cleanup legacy font renderer
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2023-12-06 21:18:57 -07:00 |
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James Lambert
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e79b2994d2
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Small adjustments and polish
cut up light bridge to better z sort
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2023-12-04 22:13:51 -07:00 |
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James Lambert
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944c24095f
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Start game with intro again
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2023-12-04 19:51:28 -07:00 |
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James Lambert
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a42f8d154c
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Fix portal being placed outside of surfaces
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2023-12-04 19:50:02 -07:00 |
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James Lambert
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e6e5267dcb
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Prevent portals from being opened under signs
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2023-12-02 21:02:32 -07:00 |
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James Lambert
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d6910a4e01
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Fix rotated box culling bug
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2023-12-02 19:43:42 -07:00 |
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James Lambert
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e32c299941
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fix animated objects after small refactor
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2023-12-02 15:53:04 -07:00 |
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James Lambert
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bd55854bbc
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cull animated geometry using rotated bounding boxes
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2023-12-02 14:52:40 -07:00 |
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James Lambert
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00cb4d0018
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Prevent merging non flat meshes together
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2023-12-02 13:58:08 -07:00 |
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James Lambert
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051328d597
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Fix up lastAnchorToVelocity usage
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2023-12-01 20:39:09 -07:00 |
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James Lambert
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7214c7c845
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Add wide ledge for vertical portals to be able to stand hanging out of portal
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2023-12-01 20:27:54 -07:00 |
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James Lambert
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0626a02920
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Adjust gravity constant
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2023-12-01 19:56:06 -07:00 |
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James Lambert
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051450fd1b
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Tweak some air movment values
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2023-12-01 19:53:32 -07:00 |
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James Lambert
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888dd96190
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Include memory used when rendering performance
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2023-12-01 19:53:32 -07:00 |
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hackgrid
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df979f958f
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whitespaces and remove comments
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2023-12-01 00:41:40 +01:00 |
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hackgrid
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4a7e95a1ba
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refactoring. remove unused function chapterFindForChamber.
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2023-12-01 00:32:51 +01:00 |
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hackgrid
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cd268b9bce
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fix
|
2023-12-01 00:19:38 +01:00 |
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hackgrid
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6ee86df06a
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refactor some stuff
|
2023-12-01 00:06:52 +01:00 |
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hackgrid
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d98f371aee
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fix typo
|
2023-11-30 18:41:59 +01:00 |
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hackgrid
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d238a0f7a5
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rename level/chapters functions
|
2023-11-30 18:41:21 +01:00 |
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James Lambert
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32f6972c80
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filter out contacts when collision flags change to allow player to pass through door
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2023-11-28 20:54:06 -07:00 |
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James Lambert
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f117026287
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fix portal gun flicker between levels
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2023-11-28 20:50:23 -07:00 |
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James Lambert
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dcce417b12
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Make portal clear threshold bigger
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2023-11-28 18:41:44 -07:00 |
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James Lambert
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93bdb4efba
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Make better use of z buffer when portals are small on the screen
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2023-11-28 18:41:44 -07:00 |
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James Lambert
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3d6db71f92
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Have capsule minkowski sum work with non normalized vector #501
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2023-11-27 22:34:51 -07:00 |
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James Lambert
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c4a6ef375c
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Rewrite collision capsule
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2023-11-27 21:57:22 -07:00 |
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James Lambert
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00cc732bd9
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Save sign on state
Add cheat code for unlocking all levels
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2023-11-27 20:09:02 -07:00 |
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James Lambert
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516b30b0b4
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Only offset portal surface when trying decals are on the same surface
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2023-11-26 21:20:11 -07:00 |
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James Lambert
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0698853e29
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Use a better method for getting a random integer in a range
|
2023-11-25 20:01:40 -07:00 |
|
James Lambert
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6da0f30719
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Implement signage power on cutscene triggers
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2023-11-25 15:34:48 -07:00 |
|
James Lambert
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20e9beaa0f
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Implement triple sign state
|
2023-11-24 21:54:27 -07:00 |
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James Lambert
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dcfa895857
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Prevent putting portals on the back of surfaces
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2023-11-24 20:31:31 -07:00 |
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James Lambert
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e0ee75e34c
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Fix sudden camera jump from looking down to looking up
|
2023-11-24 19:41:20 -07:00 |
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James Lambert
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f43de9167b
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Remove unused sound flag
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2023-11-24 19:10:50 -07:00 |
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James Lambert
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4d88e3d9bb
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Make radio quieter and dampen non voice sounds when glados is speaking
|
2023-11-24 19:09:35 -07:00 |
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James Lambert
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911c54e5fd
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Allow for more buttons to reload after death
|
2023-11-24 18:40:39 -07:00 |
|
lambertjamesd
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3bd73383d5
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Merge pull request #492 from Tiptup300/patch-1
code cleanup fixed typo decorObjectClenaup to decorObjectCleanup
|
2023-11-24 12:44:57 -07:00 |
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Matthew Deweese
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dae52907a5
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code cleanup - renamed decorObjectClenaup to decorObjectCleanup as declared in decor_object.c
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2023-11-24 14:02:38 -05:00 |
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