Commit graph

32 commits

Author SHA1 Message Date
James Lambert 4ae24a854f Security cameras can now detach from wall 2023-07-01 08:31:49 -06:00
James Lambert 6a2b490112 Implement menu sounds 2023-05-09 20:41:36 -06:00
lambertjamesd 975a5bd827
Merge pull request #95 from westonCoder/switch-sounds
Added All Switch Sounds
2023-04-10 16:38:51 -06:00
James Lambert e84e11acfa Finish up test chamber 07 2023-04-09 14:16:54 -06:00
Weston Salinas 18e0b0068b Added All Switch Sounds
- switch has activate sound
- switch has countdown timer sound
- the player now doesnt make the deniedSelect sound when clicking the switch, and makes the select sound instead
- tested on n64 hardware, no issues
2023-04-08 17:16:58 -05:00
Weston Salinas f9982e3c25 Added 3 New Sound Effects
- elevator chime arrive sound
- button release "beep" sound
- ball catcher activate sound
- updated TODO in readme
2023-04-07 21:23:58 -05:00
Weston Salinas ff2101642d Adding Sound for Fast Falling
- added a new function in SoundPlayer that allows to adjust a playing activesound
- added new fast falling whoosh sound
- tuned whoosh sound to be right volume
2023-04-05 19:31:57 -05:00
James Lambert 0d312e1f79 More work on test chamber 07 2023-03-31 21:10:42 -06:00
Weston Salinas e360a288df Added A Few More Sounds and Utilized Flags
- Door open and close sound implemented
- Pedestal rotating sound implemented
- Elevator moving sound and timing implemented
- fixed implementation to make use of object flags rather than global variables (this was a good catch because it fixed a bug when there were two buttons loaded at once)
2023-03-15 18:04:08 -05:00
Weston Salinas ef476af8a3 Added Various Sounds to Game
- intercom on sound triggers when its the first queued sound
- intercom off sound triggers when its the last queued sound in a string of sounds
- button press sound implemented
- cube dropper now has a sound when it drops cube
- pedestal now has a shooting sound
2023-03-14 15:34:34 -05:00
Weston Salinas 52ede9d936 Player Action Sound Additions
- player now has footsteps (always sounds like concrete steps)
- player now has jump footstep
- player now has landing footstep
- player has select (grabbing) sound
- player now has select denied sound
- player has various new additions to flags to accomodate sounds

Fixes #20
Fixes #69
2023-03-13 22:04:31 -05:00
James Lambert affd0de279 work on test chamber 06 2023-02-26 22:05:06 -07:00
James Lambert 9878d18821 Finish up test chamber 05 2023-02-21 21:02:24 -07:00
James Lambert 06593f221b Work on ball audio 2023-02-14 19:53:20 -07:00
James Lambert 47cd6c3c5e Work on ball sound effects 2023-02-14 08:54:34 -07:00
James Lambert 90f775c43f Work on test chamber 4 triggers 2023-02-04 21:43:31 -07:00
James Lambert 3b937e619c Work on test chamber 7 2023-01-28 20:56:21 -07:00
James Lambert f5bf61d664 Make quads collide only on one side 2023-01-20 12:51:41 -07:00
James Lambert b74c779c4b Work on test_chamber_02 2022-08-31 22:02:58 -06:00
James Lambert b59695f2a4 work on next test chamber 2022-08-26 21:20:14 -06:00
James Lambert 6f78076558 work on dynamic signage 2022-08-09 12:59:09 -06:00
James Lambert 6ced424472 Work on test chambers 2 and 3 2022-08-02 13:13:46 -06:00
James Lambert 17ef47fe2c Work on portal surface hole cutting 2022-06-26 18:57:00 -06:00
James Lambert 3d7f85f25d Split triggers and cutscenes and allow cutscenes to reference other cutscenes 2022-06-25 14:10:18 -06:00
James Lambert e788782e57 work on second test chamber 2022-06-24 22:30:12 -06:00
James Lambert 7db1d880c8 Implement fizzler for cube 2022-06-15 21:09:38 -06:00
James Lambert a845dbcb6d Radio now sings 2022-06-11 11:30:42 -06:00
James Lambert 7e5c49e094 Add some more sound effects 2022-06-05 19:37:10 -06:00
James Lambert f1f362157d work on button 2022-05-24 20:07:18 -06:00
James Lambert c96f607427 Start work on cutscenes and sound 2022-05-20 20:21:16 -06:00
James Lambert eb74c203e7 Start work on level triggers 2022-05-19 22:07:01 -06:00
James Lambert feccb13a58 Start work on sound effects 2022-05-19 19:26:54 -06:00