James Lambert
288407ca02
fix countdown clocks
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implement cutscene rumble support
2023-10-23 21:50:23 -06:00
James Lambert
7a5267195d
animate ball from pedestal
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add camera shake and rumble when auto portals open
2023-10-21 21:35:50 -06:00
westonCoder
fa62ea3106
Added Subtitles to Game
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- added subtitles and all required functions to get them up and running. Subtitles accross all main game dialogue is running now.
- subtitleID's are included as metadata now when a q_sound line is put in a map's .yaml file
- Also added in a toggle button to turn them on or off.
there are only 3 downsides to my method here.
- subtitles must be manually added to their array when new dialogue is added. I included all the english subtitles in a .txt inside of assets folder.
- no punctuation/symbols. once the font is updated though this should be resolved.
- font size is a bit big, however if the font is ever updated to have a size modifier in the future this would be a snap to change.
attached video of it working.
Fixes #262
2023-10-06 16:08:49 -05:00
James Lambert
f8ca236f1b
Allow cube triggers to control if held cubes still trigger
2023-09-30 17:53:48 -06:00
James Lambert
4bc26ef00c
Work on action prompts
2023-09-30 16:42:31 -06:00
James Lambert
298dab67f6
Implement test chamber 05 failsafe
2023-09-03 15:13:40 -06:00
James Lambert
f0be2b4048
Refactor triggers to be triggable by things other than the player
2023-09-02 22:13:49 -06:00
James Lambert
445ad90eed
Generate cutscenes and logic from yaml files instead of blend files
2023-09-02 19:31:24 -06:00
James Lambert
6395378285
Generate cutscene yaml and operators yaml
2023-09-02 17:59:01 -06:00
James Lambert
bcba882efd
Add clock object
2023-06-29 08:44:11 -06:00
James Lambert
392f9adf9c
Work on cutscenes and triggers for test chamber 07
2023-04-03 07:26:19 -06:00
James Lambert
f6464067bb
Finish up test chamber 06
2023-02-28 20:57:03 -07:00
James Lambert
9c815de719
Work on next test chamber
2023-02-27 22:04:31 -07:00
James Lambert
7db90f4276
Fix airborn momentum
2023-02-27 21:23:08 -07:00
James Lambert
53f2d4dc58
Work on water death
2023-02-08 22:01:46 -07:00
James Lambert
0b7aee7f22
saving and loading checkpoints
2023-02-07 21:56:24 -07:00
James Lambert
3b937e619c
Work on test chamber 7
2023-01-28 20:56:21 -07:00
James Lambert
6a274ab71c
work on test chamber 03
2023-01-21 21:55:06 -07:00
James Lambert
8d0be1c12a
Get animation working with cutscenes and get switch object workings
2023-01-02 20:10:29 -07:00
James Lambert
c000fd60cb
Fix a bug with cutscene triggers
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fix some animation bugs
2023-01-01 21:14:32 -07:00
James Lambert
058ad8fd98
Work on animations playable from cutscenes
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Allow animator to run backwards or at any speed
2023-01-01 16:53:08 -07:00
James Lambert
0b0daca75c
Modify lua scripts to output named macros
2022-12-28 21:32:51 -07:00
James Lambert
13810c40d6
Fix trigger generation from lua
2022-12-24 12:02:12 -07:00
James Lambert
e348d8163e
More work on level generation via luascript
2022-12-23 19:20:25 -07:00
James Lambert
9f6891b6fd
Work on translating export script
2022-12-22 22:02:08 -07:00
James Lambert
6332f2f5cf
Start work on trigger
2022-12-22 10:54:42 -07:00