- switch has activate sound
- switch has countdown timer sound
- the player now doesnt make the deniedSelect sound when clicking the switch, and makes the select sound instead
- tested on n64 hardware, no issues
- Door open and close sound implemented
- Pedestal rotating sound implemented
- Elevator moving sound and timing implemented
- fixed implementation to make use of object flags rather than global variables (this was a good catch because it fixed a bug when there were two buttons loaded at once)