James Lambert
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f3759000e9
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Start work on elevator
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2022-06-17 22:11:58 -06:00 |
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James Lambert
|
7db1d880c8
|
Implement fizzler for cube
|
2022-06-15 21:09:38 -06:00 |
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James Lambert
|
3e0194aa32
|
Make cube a regular decor object
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2022-06-15 19:24:33 -06:00 |
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James Lambert
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65e61a54c3
|
Add fizzler to level editor
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2022-06-14 21:11:29 -06:00 |
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James Lambert
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cf146b19cf
|
Work on fizzler material
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2022-06-14 20:13:25 -06:00 |
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James Lambert
|
4411a99bdc
|
Implement fizzle
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2022-06-14 13:01:26 -06:00 |
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James Lambert
|
3de4d1283f
|
Turn z buffer off for drawing the portal gun
|
2022-06-11 16:10:14 -06:00 |
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James Lambert
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ace04c87f5
|
Add bias to portal clipping plane
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2022-06-11 16:03:44 -06:00 |
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James Lambert
|
7676510a12
|
Adjust contact constraint
|
2022-06-11 14:04:39 -06:00 |
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James Lambert
|
799e613732
|
Decor can be added with the level editor
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2022-06-11 12:11:34 -06:00 |
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James Lambert
|
a845dbcb6d
|
Radio now sings
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2022-06-11 11:30:42 -06:00 |
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James Lambert
|
58ad8f63ae
|
Add the radio
|
2022-06-10 21:35:24 -06:00 |
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James Lambert
|
5d21991592
|
Fix some minor bugs
|
2022-06-07 12:38:02 -06:00 |
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James Lambert
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5bcb339dcc
|
Misc bug fixes
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2022-06-06 20:37:31 -06:00 |
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James Lambert
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e98a6d8b68
|
Misc bug fixes
|
2022-06-06 08:41:36 -06:00 |
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James Lambert
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b0e4348420
|
work on first level
|
2022-06-05 20:11:08 -06:00 |
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James Lambert
|
7e5c49e094
|
Add some more sound effects
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2022-06-05 19:37:10 -06:00 |
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James Lambert
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f01c0a828e
|
Implement signals
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2022-06-05 13:33:26 -06:00 |
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James Lambert
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8083c5082a
|
Work on button and door logic
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2022-06-04 17:07:53 -06:00 |
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James Lambert
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8596ec8183
|
The button moves now
|
2022-06-04 08:47:04 -06:00 |
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James Lambert
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4a9986a75b
|
Work on skinned meshes
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2022-06-03 21:56:19 -06:00 |
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James Lambert
|
0cbec888d4
|
implement cylinder collider
|
2022-06-02 14:01:59 -06:00 |
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James Lambert
|
e9384716a3
|
Work on stabilizing the physics a bit
|
2022-06-02 07:44:53 -06:00 |
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James Lambert
|
ef17c51a8b
|
The physics engine is kinda working again
|
2022-06-01 23:06:33 -06:00 |
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James Lambert
|
4ccb63dfc4
|
fix some epa bugs
|
2022-05-31 17:10:08 -06:00 |
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James Lambert
|
7fac95979d
|
Begin work on GJK overlap algorithm
|
2022-05-30 16:54:21 -06:00 |
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James Lambert
|
7c240a8393
|
work on cylinder collider
|
2022-05-29 16:10:50 -06:00 |
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James Lambert
|
4956892ae1
|
Add level signage
|
2022-05-28 17:49:03 -06:00 |
|
James Lambert
|
ce9b51aa9b
|
Small bug fixes
|
2022-05-27 21:26:08 -06:00 |
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James Lambert
|
bdd6d69868
|
Add another observation room
|
2022-05-27 13:18:30 -06:00 |
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James Lambert
|
ab432a481e
|
Work on test chamber watching room
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2022-05-27 08:50:48 -06:00 |
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James Lambert
|
0efc94f11d
|
Add window frame
|
2022-05-27 08:35:15 -06:00 |
|
James Lambert
|
e97b2ebdd5
|
work on cylinder raycasting
|
2022-05-26 21:51:09 -06:00 |
|
James Lambert
|
762dec32cc
|
Beginnings of cylinder physics
|
2022-05-26 20:14:57 -06:00 |
|
James Lambert
|
334b1561b8
|
Refactor rendering pipeline
|
2022-05-25 17:30:34 -06:00 |
|
James Lambert
|
e65b6dbfec
|
Add door model
|
2022-05-24 21:36:55 -06:00 |
|
James Lambert
|
10440621f0
|
Fix sphere culling
|
2022-05-24 20:49:06 -06:00 |
|
James Lambert
|
f1f362157d
|
work on button
|
2022-05-24 20:07:18 -06:00 |
|
James Lambert
|
10000854a5
|
Work on room culling and collision optimization
|
2022-05-23 19:18:52 -06:00 |
|
James Lambert
|
0b66517cca
|
Logic for crossing between rooms
|
2022-05-21 21:34:33 -06:00 |
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James Lambert
|
d1d8ed9b76
|
Work on room culling
|
2022-05-21 20:39:01 -06:00 |
|
James Lambert
|
22995afadf
|
Start work on room segmentation
|
2022-05-21 16:39:15 -06:00 |
|
James Lambert
|
e57ea9d8b7
|
Fill out level contents
|
2022-05-20 22:40:00 -06:00 |
|
James Lambert
|
c96f607427
|
Start work on cutscenes and sound
|
2022-05-20 20:21:16 -06:00 |
|
James Lambert
|
31f18ea374
|
Work on cutscene encoding
|
2022-05-20 12:53:27 -06:00 |
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James Lambert
|
eb74c203e7
|
Start work on level triggers
|
2022-05-19 22:07:01 -06:00 |
|
James Lambert
|
feccb13a58
|
Start work on sound effects
|
2022-05-19 19:26:54 -06:00 |
|
James Lambert
|
6e00caff73
|
Include dynamic objects in sorting and culling logic
|
2022-05-19 07:54:17 -06:00 |
|
James Lambert
|
6149bad68b
|
Start work on transparent surfaces
|
2022-05-18 22:18:52 -06:00 |
|
James Lambert
|
ba6fb4ed2b
|
Add portal gun
|
2022-05-11 22:44:05 -06:00 |
|
James Lambert
|
04e889521d
|
Add hud
|
2022-05-09 22:37:42 -06:00 |
|
James Lambert
|
ea0f4ce45c
|
Working portal gun
|
2022-05-09 17:17:46 -06:00 |
|
James Lambert
|
9e6903f11b
|
Start work on portal gun
|
2022-05-08 14:58:29 -06:00 |
|
James Lambert
|
e16517d9ba
|
Work on generated levels
|
2022-05-05 22:49:52 -06:00 |
|
James Lambert
|
b9480a4766
|
Work on level build process
|
2022-05-03 21:44:29 -06:00 |
|
James Lambert
|
59c03abe37
|
Work on build process
|
2022-04-30 21:51:08 -06:00 |
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