lambertjamesd
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8f2b2376b0
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Merge pull request #27 from skarard/master
WIP: Fix clean build errors
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2022-08-30 20:47:08 -06:00 |
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skarard
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a30d6bcba6
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wip: pedestal animation broken (but builds)
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2022-08-29 17:53:23 +01:00 |
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skarard
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25b35d6fa5
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build: updated the make file to build the pedestal along with the other models
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2022-08-29 17:52:41 +01:00 |
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skarard
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bf57216114
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fix: Closed code block
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2022-08-29 12:51:26 +01:00 |
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skarard
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26164a0c61
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build: convert all pngs first to allow .ims to combine files, do not convert file with unsupported file type
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2022-08-29 12:07:03 +01:00 |
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skarard
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d3c585a030
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build: fix a error when resetting canvas metadata
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2022-08-29 11:49:26 +01:00 |
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skarard
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68df8146c2
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build: Ensure the image textures are genereated before the models are built
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2022-08-29 10:40:50 +01:00 |
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skarard
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8c3e706a5e
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build: Simplified vpk directory structure
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2022-08-29 10:34:48 +01:00 |
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skarard
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60acbf2424
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build: Added required hl2_sound_misc files
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2022-08-29 10:33:02 +01:00 |
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skarard
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b4f3d219d0
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build: Make file runs setup_dependencies.sh for skelatool64
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2022-08-29 10:32:08 +01:00 |
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skarard
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f30d528af7
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build: file system traversal, fixed Cimg version
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2022-08-29 10:31:12 +01:00 |
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skarard
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ba5e2173ab
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bugfix: assimp's Rotate is not const qualified
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2022-08-29 09:58:55 +01:00 |
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James Lambert
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5a3d5d86b2
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Work on elevator transition
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2022-08-27 21:54:05 -06:00 |
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James Lambert
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b59695f2a4
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
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James Lambert
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70b2585a1c
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Move shooting controls to the second player d-pad
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2022-08-20 19:19:44 -06:00 |
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James Lambert
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f7ee3f1880
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Level polish
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2022-08-19 21:21:22 -06:00 |
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James Lambert
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2a1658cdcb
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fix some portal tunneling bugs
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2022-08-19 20:37:40 -06:00 |
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James Lambert
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d56aac8c1d
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Fixup some bugs
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2022-08-15 08:22:44 -06:00 |
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James Lambert
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333b17f9ad
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Fix player standing logic
fix lighting logic on rotated meshes with an armature
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2022-08-12 21:02:18 -06:00 |
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James Lambert
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c656c50c60
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Fix bug where fast objects can pass by portals
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2022-08-12 12:23:49 -06:00 |
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James Lambert
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a4751e0bda
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Have player handle its own collision
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2022-08-12 08:23:08 -06:00 |
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James Lambert
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338b197dcc
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Fix bugs in level transitions
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2022-08-11 19:04:13 -06:00 |
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James Lambert
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d48c57a19e
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Work on signage for all levels
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2022-08-10 08:24:24 -06:00 |
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James Lambert
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a2a88ac1aa
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Have signage room number count
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2022-08-09 21:50:47 -06:00 |
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James Lambert
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6f78076558
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work on dynamic signage
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2022-08-09 12:59:09 -06:00 |
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James Lambert
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c8c56abdb5
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Fixup skeletal animation and armatures
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2022-08-08 22:08:00 -06:00 |
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James Lambert
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0fafeee5b0
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Work on pedestal animation
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2022-08-08 08:37:33 -06:00 |
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James Lambert
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6e51bf109e
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Fix sk64 init logic
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2022-08-07 22:05:45 -06:00 |
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James Lambert
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0a9071805b
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Work on portal gun pedestal
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2022-08-07 18:57:12 -06:00 |
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James Lambert
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18a879d7fa
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Fixup skeletal animation
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2022-08-07 13:55:50 -06:00 |
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James Lambert
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ec0c6a79dc
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Work on portal gun pedestal
work on movement polish
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2022-08-04 12:58:10 -06:00 |
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James Lambert
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6ced424472
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Work on test chambers 2 and 3
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2022-08-02 13:13:46 -06:00 |
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James Lambert
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0b72b423a8
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work on test chamber 01
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2022-08-01 19:43:24 -06:00 |
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James Lambert
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781b561198
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work on physics
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2022-07-31 20:16:11 -06:00 |
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James Lambert
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c24ac7b527
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Work on swept collision
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2022-07-26 21:41:19 -06:00 |
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James Lambert
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475a182a79
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Start work on loading next level
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2022-07-25 08:23:27 -06:00 |
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James Lambert
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b6821b5de6
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v0.5.1
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2022-07-25 07:43:37 -06:00 |
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James Lambert
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20f84f1fd4
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Fix pointers after loading level from cart
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2022-07-24 16:03:29 -06:00 |
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James Lambert
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0a8db5cc0e
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Seperate levels from code segment
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2022-07-24 08:52:28 -06:00 |
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James Lambert
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edd22cd670
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Work on swept collision
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2022-07-24 08:27:12 -06:00 |
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James Lambert
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738b238cd2
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Work on swept epa
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2022-07-22 08:34:50 -06:00 |
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James Lambert
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85bc20f861
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Fail to calculate tangents manually
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2022-07-21 07:30:23 -06:00 |
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James Lambert
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1bce4c8ee8
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Allow materials to specify a normal map and choose a specific channel
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2022-07-20 08:38:34 -06:00 |
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James Lambert
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d2dbd93239
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Allow a material to be specified for the entire command line
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2022-07-19 07:52:21 -06:00 |
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James Lambert
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d9d42d05e9
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Rename cotangent to bitangent
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2022-07-18 21:53:48 -06:00 |
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James Lambert
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234c6fa5ee
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Add ability to specify normal source as tangent and cotangent
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2022-07-18 08:19:36 -06:00 |
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James Lambert
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8feee14f58
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turn on release mode
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2022-07-16 16:33:25 -06:00 |
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James Lambert
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97a0ef5699
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Allow second controller to control debug rendering
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2022-07-16 16:33:08 -06:00 |
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James Lambert
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407aaf7bdc
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Update test chamber
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2022-07-16 16:32:31 -06:00 |
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James Lambert
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c38a5d5472
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Some minor bug fixes
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2022-07-14 16:57:44 -06:00 |
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