Commit graph

78 commits

Author SHA1 Message Date
James Lambert f4b149d24b Start work on test chamber 07 2023-03-13 21:13:47 -06:00
Weston Salinas 66bccd2b5b Flickering Signage Addition
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert affd0de279 work on test chamber 06 2023-02-26 22:05:06 -07:00
James Lambert d66003f315 Start work on test chamber 06 2023-02-23 21:55:57 -07:00
James Lambert 9878d18821 Finish up test chamber 05 2023-02-21 21:02:24 -07:00
James Lambert e0789a13fc Add ball burn marks 2023-02-11 21:17:44 -07:00
James Lambert 95f9239d7e Underwater graphics done
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert 8938c24ae7 Work on test chamber 04 2023-02-03 21:56:10 -07:00
James Lambert b578bf11f8 Work on test chamber 04 2023-02-02 21:26:13 -07:00
James Lambert 7148d79a91 Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
James Lambert 7d71ed2708 Implement test chamber 6 2023-01-21 22:00:41 -07:00
James Lambert 65523d12fb Fix some bugs with the ball launcher 2023-01-17 20:59:04 -07:00
James Lambert 1ff35c25f2 Start work on ball launcher, ball catcher, and ball 2023-01-16 14:36:32 -07:00
James Lambert 7f965d28f3 Work on switch object 2023-01-02 15:45:39 -07:00
James Lambert be1f6dd243 Allow static to be modfied by a transform 2022-12-30 21:58:05 -07:00
James Lambert 226057dd61 Build out level animation export logic 2022-12-30 20:28:27 -07:00
James Lambert 4501b312b7 Fix collision grid issue 2022-12-27 21:53:00 -07:00
James Lambert 9b7077aa09 Some work on the next test chamber 2022-12-15 21:07:50 -07:00
James Lambert 95ab27db2f Refactor animation system 2022-12-02 22:06:19 -07:00
James Lambert 121ca8a2f2 Fix some render issues 2022-11-25 20:52:02 -07:00
James Lambert 6e5c516084 Add t-posing chell 2022-11-25 19:45:15 -07:00
James Lambert 1c703b2e70 Create chell 3d model 2022-11-24 21:50:25 -07:00
James Lambert f10fc3ef95 Only keep one clipper result in the render plan 2022-11-14 20:59:21 -07:00
James Lambert 5db7dc544a Finish out render plan code 2022-11-13 19:48:40 -07:00
James Lambert 4e97e820b1 Separate camera setup from apply 2022-11-12 20:01:34 -07:00
James Lambert f767fdf8ab Add freecam 2022-09-27 19:33:56 -06:00
James Lambert 766857dad7 Merge branch 'master' of github.com:lambertjamesd/portal64 2022-08-31 07:36:55 -06:00
skarard 25b35d6fa5 build: updated the make file to build the pedestal along with the other models 2022-08-29 17:52:41 +01:00
skarard 26164a0c61 build: convert all pngs first to allow .ims to combine files, do not convert file with unsupported file type 2022-08-29 12:07:03 +01:00
skarard 68df8146c2 build: Ensure the image textures are genereated before the models are built 2022-08-29 10:40:50 +01:00
skarard 8c3e706a5e build: Simplified vpk directory structure 2022-08-29 10:34:48 +01:00
skarard b4f3d219d0 build: Make file runs setup_dependencies.sh for skelatool64 2022-08-29 10:32:08 +01:00
James Lambert b59695f2a4 work on next test chamber 2022-08-26 21:20:14 -06:00
James Lambert 338b197dcc Fix bugs in level transitions 2022-08-11 19:04:13 -06:00
James Lambert 6f78076558 work on dynamic signage 2022-08-09 12:59:09 -06:00
James Lambert 18a879d7fa Fixup skeletal animation 2022-08-07 13:55:50 -06:00
James Lambert ec0c6a79dc Work on portal gun pedestal
work on movement polish
2022-08-04 12:58:10 -06:00
James Lambert c24ac7b527 Work on swept collision 2022-07-26 21:41:19 -06:00
James Lambert 475a182a79 Start work on loading next level 2022-07-25 08:23:27 -06:00
James Lambert b6821b5de6 v0.5.1 2022-07-25 07:43:37 -06:00
James Lambert 20f84f1fd4 Fix pointers after loading level from cart 2022-07-24 16:03:29 -06:00
James Lambert 0a8db5cc0e Seperate levels from code segment 2022-07-24 08:52:28 -06:00
James Lambert 738b238cd2 Work on swept epa 2022-07-22 08:34:50 -06:00
James Lambert 8feee14f58 turn on release mode 2022-07-16 16:33:25 -06:00
James Lambert 221bec7848 Fix some bugs 2022-07-13 08:46:22 -06:00
James Lambert 5efc317b23 bug fixes 2022-07-12 20:35:46 -06:00
James Lambert a1d670faf6 Start work on portal animation 2022-07-09 21:47:40 -06:00
James Lambert 5f517da095 Implement basics for polygon screen cover 2022-07-09 16:37:12 -06:00
James Lambert c70db7b9e8 Polish up passing through portals
polish up portal border
2022-07-06 21:38:22 -06:00
James Lambert 17ef47fe2c Work on portal surface hole cutting 2022-06-26 18:57:00 -06:00