Commit graph

133 commits

Author SHA1 Message Date
James Lambert 5bdefbf465 Merge coplanar static meshes to reduce culling load 2023-10-02 21:20:52 -06:00
James Lambert 6395378285 Generate cutscene yaml and operators yaml 2023-09-02 17:59:01 -06:00
James Lambert ec52a15372 Fix portal gun z issues 2023-09-01 22:01:14 -06:00
James Lambert e4d12713ec z sort portal gun 2023-08-18 22:12:20 -06:00
hackgrid 3aff473bcc
Avoid truncate warning in CFileDefinition 2023-08-07 12:22:09 +02:00
lambertjamesd ae5b57109b
Merge pull request #205 from westonCoder/lua-compilation-fix
Force luac5.4 Compile
2023-08-05 20:58:25 -06:00
James Lambert 1ab857e008 Bring changes over from work done for n64 game jam 2023-08-05 13:07:08 -06:00
westonCoder ba6ee8cce5 Force luac 5.4 Compile
one line change in makefile for skeletool, simply requires that user use luac5.4 just incase they have multiple luac/lua versions.
2023-07-28 09:15:49 -05:00
James Lambert 69a44eba1d Move animated meshes to be dynamically loaded 2023-07-15 21:08:37 -06:00
James Lambert e088c3959b Get ambient lighting block working 2023-06-06 19:54:18 -06:00
James Lambert a16c7f9732 Work on static lighting 2023-06-06 08:14:49 -06:00
James Lambert 0e2a45665d Work on static lighting code 2023-06-06 08:14:49 -06:00
James Lambert 57e4544fee Add color to lua meshes 2023-06-06 08:14:49 -06:00
James Lambert 0eb3a399a0 fix door not closing all the way
fix auto uv generator
2023-04-13 06:44:01 -06:00
James Lambert c2bb0772f4 Fixup uv rotations 2023-04-12 20:26:41 -06:00
James Lambert e9e443ebeb Refactor door to be controlled by animation controller to allow for multiple door types 2023-03-26 21:33:23 -06:00
James Lambert c87ea72890 Update setup instructions 2023-03-03 22:10:50 -07:00
James Lambert b2553911b4 Fix 32bit textures 2023-01-20 19:42:41 -07:00
James Lambert 1ff35c25f2 Start work on ball launcher, ball catcher, and ball 2023-01-16 14:36:32 -07:00
James Lambert 8d0be1c12a Get animation working with cutscenes and get switch object workings 2023-01-02 20:10:29 -07:00
James Lambert 44c9974afb Get animations working for now 2022-12-31 16:12:35 -07:00
James Lambert 687b14d7b8 Fixup how meshes are converted into world space 2022-12-31 13:32:01 -07:00
James Lambert be1f6dd243 Allow static to be modfied by a transform 2022-12-30 21:58:05 -07:00
James Lambert 226057dd61 Build out level animation export logic 2022-12-30 20:28:27 -07:00
James Lambert ff3545d409 Work on animation export code 2022-12-29 21:58:29 -07:00
James Lambert 47d4b702aa Remove old level generation code 2022-12-28 20:52:52 -07:00
James Lambert 13810c40d6 Fix trigger generation from lua 2022-12-24 12:02:12 -07:00
James Lambert e348d8163e More work on level generation via luascript 2022-12-23 19:20:25 -07:00
James Lambert 9fc4680753 Update docs 2022-12-22 22:02:43 -07:00
James Lambert 9f6891b6fd Work on translating export script 2022-12-22 22:02:08 -07:00
James Lambert 55411ce6e2 Finish up portal surface mapping 2022-12-21 21:12:49 -07:00
James Lambert 80a762eee8 Work on portal surface generation in lua 2022-12-21 20:35:54 -07:00
James Lambert 7a0318e5ea Work on lua level export script 2022-12-19 22:16:31 -07:00
James Lambert 20526038de Work on collision exporter 2022-12-19 08:44:43 -07:00
James Lambert 98c4ae3667 Work on lua level generation 2022-12-18 22:16:17 -07:00
James Lambert f3e63ecbc7 Refactor how lua bindings work 2022-12-18 16:40:43 -07:00
James Lambert 9b7077aa09 Some work on the next test chamber 2022-12-15 21:07:50 -07:00
James Lambert 302c53b704 Cleanup old animator 2022-12-02 22:06:19 -07:00
James Lambert 95ab27db2f Refactor animation system 2022-12-02 22:06:19 -07:00
James Lambert 1c703b2e70 Create chell 3d model 2022-11-24 21:50:25 -07:00
James Lambert 2fcf57366d Refactor to have queue of pointers to reduce copying 2022-11-22 22:13:00 -07:00
James Lambert 1d2fb49f77 Work on mesh optimization 2022-11-22 21:53:00 -07:00
James Lambert 68f58dd8dc Implement dynamic far plane 2022-11-16 08:51:02 -07:00
James Lambert c33661e1c1 More robust rendering 2022-11-12 16:16:20 -07:00
James Lambert 6ca5cb7908 Final version of skelatool for styx 2022-11-09 18:56:42 -07:00
James Lambert 768bfe4909 Work on script export 2022-10-04 21:52:22 -06:00
James Lambert 5a7a876207 Start lua documentation
get mesh object type implemented
2022-10-02 20:39:36 -06:00
James Lambert f767fdf8ab Add freecam 2022-09-27 19:33:56 -06:00
James Lambert 964a8f3fd1 More lua binding work 2022-09-18 14:11:36 -06:00
James Lambert d15446da29 Work on lua bindings 2022-09-13 13:18:24 -06:00