Commit graph

23 commits

Author SHA1 Message Date
James Lambert 4411a99bdc Implement fizzle 2022-06-14 13:01:26 -06:00
James Lambert f6718c5ea7 Got player button pressing working but standing on things is way unstable now 2022-06-13 19:17:20 -06:00
James Lambert 7676510a12 Adjust contact constraint 2022-06-11 14:04:39 -06:00
James Lambert 58ad8f63ae Add the radio 2022-06-10 21:35:24 -06:00
James Lambert 3bf0f4bd0f Work on cylinder raycasting 2022-06-07 13:07:19 -06:00
James Lambert 5d21991592 Fix some minor bugs 2022-06-07 12:38:02 -06:00
James Lambert bbe5c38eff Rework player collider 2022-06-07 08:32:16 -06:00
James Lambert a6aba230c5 Allow player to raycast through doorways 2022-06-06 21:13:22 -06:00
James Lambert 5bcb339dcc Misc bug fixes 2022-06-06 20:37:31 -06:00
James Lambert 56b278a47f Fix portal backface culling 2022-06-06 13:04:37 -06:00
James Lambert e98a6d8b68 Misc bug fixes 2022-06-06 08:41:36 -06:00
James Lambert 7fac95979d Begin work on GJK overlap algorithm 2022-05-30 16:54:21 -06:00
James Lambert a4f23b8c23 Start work on collision cylinder 2022-05-26 08:21:10 -06:00
James Lambert 334b1561b8 Refactor rendering pipeline 2022-05-25 17:30:34 -06:00
James Lambert feccb13a58 Start work on sound effects 2022-05-19 19:26:54 -06:00
James Lambert de394ca30c Include skelatool as part of the project to ensure the skelatool version matches the portal version
dockerize the project
2022-05-17 20:46:03 -06:00
James Lambert 62a34c0bda Remove redundant step 2022-05-16 22:27:02 -06:00
James Lambert 6f14aa0d4c Update build instructions and attempt to make a working docker image for build 2022-05-16 22:23:13 -06:00
kernelBPD cce0e816fe fix(README): a few typos 2022-05-15 14:40:37 +02:00
James Lambert 59c03abe37 Work on build process 2022-04-30 21:51:08 -06:00
James Lambert c75a8bac49 Work on level build process 2022-04-07 21:41:58 -06:00
James Lambert d14cc482e5 Update readme 2022-03-05 14:49:34 -07:00
James Lambert 6c494d7adc Initial commit 2022-02-27 16:41:51 -07:00