Commit graph

21 commits

Author SHA1 Message Date
James Lambert 298dab67f6 Implement test chamber 05 failsafe 2023-09-03 15:13:40 -06:00
James Lambert f0be2b4048 Refactor triggers to be triggable by things other than the player 2023-09-02 22:13:49 -06:00
James Lambert 445ad90eed Generate cutscenes and logic from yaml files instead of blend files 2023-09-02 19:31:24 -06:00
James Lambert 6395378285 Generate cutscene yaml and operators yaml 2023-09-02 17:59:01 -06:00
James Lambert bcba882efd Add clock object 2023-06-29 08:44:11 -06:00
James Lambert 392f9adf9c Work on cutscenes and triggers for test chamber 07 2023-04-03 07:26:19 -06:00
James Lambert f6464067bb Finish up test chamber 06 2023-02-28 20:57:03 -07:00
James Lambert 9c815de719 Work on next test chamber 2023-02-27 22:04:31 -07:00
James Lambert 7db90f4276 Fix airborn momentum 2023-02-27 21:23:08 -07:00
James Lambert 53f2d4dc58 Work on water death 2023-02-08 22:01:46 -07:00
James Lambert 0b7aee7f22 saving and loading checkpoints 2023-02-07 21:56:24 -07:00
James Lambert 3b937e619c Work on test chamber 7 2023-01-28 20:56:21 -07:00
James Lambert 6a274ab71c work on test chamber 03 2023-01-21 21:55:06 -07:00
James Lambert 8d0be1c12a Get animation working with cutscenes and get switch object workings 2023-01-02 20:10:29 -07:00
James Lambert c000fd60cb Fix a bug with cutscene triggers
fix some animation bugs
2023-01-01 21:14:32 -07:00
James Lambert 058ad8fd98 Work on animations playable from cutscenes
Allow animator to run backwards or at any speed
2023-01-01 16:53:08 -07:00
James Lambert 0b0daca75c Modify lua scripts to output named macros 2022-12-28 21:32:51 -07:00
James Lambert 13810c40d6 Fix trigger generation from lua 2022-12-24 12:02:12 -07:00
James Lambert e348d8163e More work on level generation via luascript 2022-12-23 19:20:25 -07:00
James Lambert 9f6891b6fd Work on translating export script 2022-12-22 22:02:08 -07:00
James Lambert 6332f2f5cf Start work on trigger 2022-12-22 10:54:42 -07:00