Commit graph

129 commits

Author SHA1 Message Date
James Lambert 5d21991592 Fix some minor bugs 2022-06-07 12:38:02 -06:00
James Lambert 5bcb339dcc Misc bug fixes 2022-06-06 20:37:31 -06:00
James Lambert e98a6d8b68 Misc bug fixes 2022-06-06 08:41:36 -06:00
James Lambert 7e5c49e094 Add some more sound effects 2022-06-05 19:37:10 -06:00
James Lambert 66fe1552f2 Allow doorways to be blocked when door is closed 2022-06-05 13:48:19 -06:00
James Lambert f01c0a828e Implement signals 2022-06-05 13:33:26 -06:00
James Lambert da514b91a3 Breakup level definition generatoin 2022-06-05 12:53:55 -06:00
James Lambert b603808fe3 Work on signal logic 2022-06-05 08:46:21 -06:00
James Lambert 6d1961fb55 Refactor level generation code to be function instead of object oriented 2022-06-04 23:06:18 -06:00
James Lambert 8083c5082a Work on button and door logic 2022-06-04 17:07:53 -06:00
James Lambert 4a9986a75b Work on skinned meshes 2022-06-03 21:56:19 -06:00
James Lambert 7c240a8393 work on cylinder collider 2022-05-29 16:10:50 -06:00
James Lambert 4956892ae1 Add level signage 2022-05-28 17:49:03 -06:00
James Lambert ce9b51aa9b Small bug fixes 2022-05-27 21:26:08 -06:00
James Lambert ab432a481e Work on test chamber watching room 2022-05-27 08:50:48 -06:00
James Lambert e97b2ebdd5 work on cylinder raycasting 2022-05-26 21:51:09 -06:00
James Lambert f1f362157d work on button 2022-05-24 20:07:18 -06:00
James Lambert 10000854a5 Work on room culling and collision optimization 2022-05-23 19:18:52 -06:00
James Lambert 0b718811ec work on collision broadphase 2022-05-22 21:32:46 -06:00
James Lambert 2e43f27cfa Work on broadphase collision detection 2022-05-22 11:51:55 -06:00
James Lambert 0b66517cca Logic for crossing between rooms 2022-05-21 21:34:33 -06:00
James Lambert d1d8ed9b76 Work on room culling 2022-05-21 20:39:01 -06:00
James Lambert 22995afadf Start work on room segmentation 2022-05-21 16:39:15 -06:00
James Lambert c96f607427 Start work on cutscenes and sound 2022-05-20 20:21:16 -06:00
James Lambert 31f18ea374 Work on cutscene encoding 2022-05-20 12:53:27 -06:00
James Lambert eb74c203e7 Start work on level triggers 2022-05-19 22:07:01 -06:00
James Lambert 6e00caff73 Include dynamic objects in sorting and culling logic 2022-05-19 07:54:17 -06:00
James Lambert 6149bad68b Start work on transparent surfaces 2022-05-18 22:18:52 -06:00
James Lambert de394ca30c Include skelatool as part of the project to ensure the skelatool version matches the portal version
dockerize the project
2022-05-17 20:46:03 -06:00