James Lambert
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10000854a5
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Work on room culling and collision optimization
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2022-05-23 19:18:52 -06:00 |
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James Lambert
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0b66517cca
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Logic for crossing between rooms
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2022-05-21 21:34:33 -06:00 |
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James Lambert
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d1d8ed9b76
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Work on room culling
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2022-05-21 20:39:01 -06:00 |
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James Lambert
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22995afadf
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Start work on room segmentation
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2022-05-21 16:39:15 -06:00 |
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James Lambert
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e57ea9d8b7
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Fill out level contents
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2022-05-20 22:40:00 -06:00 |
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James Lambert
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c96f607427
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Start work on cutscenes and sound
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2022-05-20 20:21:16 -06:00 |
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James Lambert
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31f18ea374
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Work on cutscene encoding
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2022-05-20 12:53:27 -06:00 |
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James Lambert
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eb74c203e7
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Start work on level triggers
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2022-05-19 22:07:01 -06:00 |
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James Lambert
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feccb13a58
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Start work on sound effects
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2022-05-19 19:26:54 -06:00 |
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James Lambert
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6149bad68b
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Start work on transparent surfaces
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2022-05-18 22:18:52 -06:00 |
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James Lambert
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04e889521d
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Add hud
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2022-05-09 22:37:42 -06:00 |
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James Lambert
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ea0f4ce45c
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Working portal gun
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2022-05-09 17:17:46 -06:00 |
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James Lambert
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9e6903f11b
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Start work on portal gun
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2022-05-08 14:58:29 -06:00 |
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James Lambert
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e16517d9ba
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Work on generated levels
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2022-05-05 22:49:52 -06:00 |
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James Lambert
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b9480a4766
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Work on level build process
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2022-05-03 21:44:29 -06:00 |
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James Lambert
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59c03abe37
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Work on build process
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2022-04-30 21:51:08 -06:00 |
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