First draft of test chamber 13
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assets/test_chambers/test_chamber_08/test_chamber_08.yaml
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assets/test_chambers/test_chamber_08/test_chamber_08.yaml
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@ -0,0 +1,10 @@
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cutscenes:
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INTRO_CUTSCENE:
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- set_signal launch_ball
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- wait_for_signal move_platform
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- label horizontal_loop
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- play_animation horizontal horizontal_slide
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- wait_for_animation horizontal
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- goto horizontal_loop
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operators:
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- room_exit = room_exit_0 and room_exit_1
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@ -121,6 +121,7 @@ short gLevelWarnings[] = {
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LevelWarningsSpeedyIn | LevelWarningsSpeedyOut,
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LevelWarningsSpeedyIn | LevelWarningsSpeedyOut,
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LevelWarningsBallHit | LevelWarningsBallCollect | LevelWarningsLiquid | LevelWarningsDrinking,
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LevelWarningsBallHit | LevelWarningsBallCollect | LevelWarningsLiquid | LevelWarningsDrinking,
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LevelWarningsCubeDispense | LevelWarningsCubeHit | LevelWarningsSpeedyIn | LevelWarningsSpeedyOut,
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LevelWarningsCubeDispense | LevelWarningsCubeHit | LevelWarningsSpeedyIn | LevelWarningsSpeedyOut,
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LevelWarningsCubeHit | LevelWarningsBallHit | LevelWarningsBallCollect,
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};
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};
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static struct Coloru8 gBacklightColors[] = {
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static struct Coloru8 gBacklightColors[] = {
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