always build skelatool64
This commit is contained in:
parent
e9a1ed12c6
commit
d210ca693c
5
Makefile
5
Makefile
|
@ -8,14 +8,13 @@
|
|||
# --------------------------------------------------------------------
|
||||
include /usr/include/n64/make/PRdefs
|
||||
|
||||
|
||||
SKELATOOL64:=skelatool64/skeletool64
|
||||
VTF2PNG:=vtf2png
|
||||
SFZ2N64:=sfz2n64
|
||||
|
||||
$(SKELATOOL64):
|
||||
skelatool64/setup_dependencies.sh
|
||||
make -C skelatool64
|
||||
@$(MAKE) -C skelatool64
|
||||
|
||||
OPTIMIZER := -Os
|
||||
LCDEFS := -DDEBUG -g -Isrc/ -I/usr/include/n64/nustd -Werror -Wall
|
||||
|
@ -67,6 +66,7 @@ LDFLAGS = -L/usr/lib/n64 $(N64LIB) -L$(N64_LIBGCCDIR) -lgcc
|
|||
default: english_audio
|
||||
|
||||
english_audio: build/src/audio/subtitles.h portal_pak_dir
|
||||
@$(MAKE) -C skelatool64
|
||||
@$(MAKE) buildgame
|
||||
|
||||
all_languages: build/src/audio/subtitles.h portal_pak_dir german_audio french_audio russian_audio spanish_audio
|
||||
|
@ -571,6 +571,7 @@ $(BASE_TARGET_NAME)_debug.z64: $(CODESEGMENT)_debug.o $(OBJECTS) $(DATA_OBJECTS)
|
|||
|
||||
clean:
|
||||
rm -rf skelatool64/build
|
||||
rm -rf skelatool64/skeletool64
|
||||
rm -rf build
|
||||
rm -rf portal_pak_dir
|
||||
rm -rf portal_pak_modified
|
||||
|
|
Loading…
Reference in a new issue