diff --git a/src/menu/audio_options.c b/src/menu/audio_options.c index e880fda..7b9f38f 100644 --- a/src/menu/audio_options.c +++ b/src/menu/audio_options.c @@ -123,7 +123,7 @@ void audioOptionsAction(void* data, int selection, struct MenuAction* action) { break; case AudioOptionAudioLanguage: gSaveData.audio.audioLanguage = action->state.iSlider.value; - audioOptions->menuBuilder.elements[AUDIO_LANGUAGE_TEXT_INDEX].data = menuBuildPrerenderedText(&gDejaVuSansFont, AudioLanguages[gSaveData.audio.audioLanguage], GAMEPLAY_X + 125, GAMEPLAY_Y + 124, SCREEN_WD); + audioOptions->menuBuilder.elements[AUDIO_LANGUAGE_TEXT_INDEX].data = menuBuildPrerenderedText(&gDejaVuSansFont, AudioLanguages[gSaveData.audio.audioLanguage], GAMEPLAY_X + 125, GAMEPLAY_Y + 80, SCREEN_WD); break; } }