diff --git a/assets/test_chambers/test_chamber_05/test_chamber_05.blend b/assets/test_chambers/test_chamber_05/test_chamber_05.blend index 422133d..404e64a 100644 Binary files a/assets/test_chambers/test_chamber_05/test_chamber_05.blend and b/assets/test_chambers/test_chamber_05/test_chamber_05.blend differ diff --git a/src/main.c b/src/main.c index 0c860bd..72e7e6e 100644 --- a/src/main.c +++ b/src/main.c @@ -203,7 +203,7 @@ static void gameProc(void* arg) { contactSolverInit(&gContactSolver); portalSurfaceCleanupQueueInit(); savefileLoad(); - levelLoadWithCallbacks(5); + levelLoadWithCallbacks(MAIN_MENU); gCurrentTestSubject = 0; cutsceneRunnerReset(); controllersInit();