Fix chapter image
This commit is contained in:
parent
8621a04d3c
commit
1fb3234815
|
@ -92,7 +92,7 @@ void landingMenuRender(struct LandingMenu* landingMenu, struct RenderState* rend
|
|||
gSPDisplayList(renderState->dl++, ui_material_revert_list[DEJAVU_SANS_INDEX]);
|
||||
}
|
||||
|
||||
#define CHAPTER_IMAGE_SIZE (76 * 44 * 2)
|
||||
#define CHAPTER_IMAGE_SIZE (84 * 48 * 2)
|
||||
|
||||
void chapterMenuInit(struct ChapterMenu* chapterMenu, int x, int y) {
|
||||
chapterMenu->chapterText = malloc(sizeof(Gfx) * 3 * 10 + 1);
|
||||
|
@ -151,9 +151,9 @@ void newGameInit(struct NewGameMenu* newGameMenu) {
|
|||
newGameMenu->newGameText = menuBuildText(&gDejaVuSansFont, "NEW GAME", 48, 48);
|
||||
|
||||
newGameMenu->topLine = menuBuildHorizontalLine(52, 64, 214);
|
||||
newGameMenu->bottomLine = menuBuildHorizontalLine(52, 158, 220);
|
||||
newGameMenu->bottomLine = menuBuildHorizontalLine(52, 162, 214);
|
||||
|
||||
newGameMenu->cancelButton = menuBuildButton(&gDejaVuSansFont, "Cancel", 222, 169, 46, 16);
|
||||
newGameMenu->cancelButton = menuBuildButton(&gDejaVuSansFont, "Cancel", 218, 169, 46, 16);
|
||||
|
||||
chapterMenuInit(&newGameMenu->chapter0, 55, 71);
|
||||
chapterMenuInit(&newGameMenu->chapter1, 163, 71);
|
||||
|
@ -208,7 +208,7 @@ void newGameRender(struct NewGameMenu* newGameMenu, struct RenderState* renderSt
|
|||
84, 48,
|
||||
0, 0,
|
||||
newGameMenu->chapter0.x + 5,
|
||||
newGameMenu->chapter0.y + 28,
|
||||
newGameMenu->chapter0.y + 32,
|
||||
84, 48,
|
||||
gColorWhite
|
||||
);
|
||||
|
@ -218,7 +218,7 @@ void newGameRender(struct NewGameMenu* newGameMenu, struct RenderState* renderSt
|
|||
84, 48,
|
||||
0, 0,
|
||||
newGameMenu->chapter1.x + 5,
|
||||
newGameMenu->chapter1.y + 28,
|
||||
newGameMenu->chapter1.y + 32,
|
||||
84, 48,
|
||||
gColorWhite
|
||||
);
|
||||
|
|
Loading…
Reference in a new issue