mirror of
https://github.com/imaginaryPineapple/OpenRayman.git
synced 2024-10-19 14:37:36 -04:00
04026967c4
* OpenRayman can now fully decode .apm (Ubisoft? IMA ADPCM) audio used by Rayman 2 for music. * APM audio is fully preseved and encoded into FLAC audio to ease editing with external programs (e.g. Audacity) * Support for .bnm (audio banks with PCM and IMA ADPCM audio) is underway. This is only commited to get the online GitHub repo up to date. * The data extractor is now threaded (not fully, it simply runs linearly in another thread) * The data extractor now has a GUI progress dialog showing some information to the user (IProgressDialog on Win32, GTK3 on Linux) * Various minor changes and bugfixes
53 lines
543 B
Plaintext
Executable file
53 lines
543 B
Plaintext
Executable file
# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.apps
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# Compiled Engine
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bin/
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# CMake
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build/
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build_linux/
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build_win/
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# SDL2 windows
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!win32/SDL2/libSDL2.dll.a
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!win32/SDL2/SDL2.dll
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# CLion
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.idea/
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# Built apk
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android/app/app-release.apk
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# Keystore
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android/keystore.jks
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game_demos/rayman2 ios
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