OpenRayman/.gitignore
Hannes Mann 04026967c4 Mostly complete audio decoding
* OpenRayman can now fully decode .apm (Ubisoft? IMA ADPCM) audio used by Rayman 2 for music.
* APM audio is fully preseved and encoded into FLAC audio to ease editing with external programs (e.g. Audacity)
* Support for .bnm (audio banks with PCM and IMA ADPCM audio) is underway. This is only commited to get the online GitHub repo up to date.
* The data extractor is now threaded (not fully, it simply runs linearly in another thread)
* The data extractor now has a GUI progress dialog showing some information to the user (IProgressDialog on Win32, GTK3 on Linux)
* Various minor changes and bugfixes
2016-08-14 22:33:53 +02:00

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# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.apps
# Compiled Engine
bin/
# CMake
build/
build_linux/
build_win/
# SDL2 windows
!win32/SDL2/libSDL2.dll.a
!win32/SDL2/SDL2.dll
# CLion
.idea/
# Built apk
android/app/app-release.apk
# Keystore
android/keystore.jks
game_demos/rayman2 ios